Check guide ยท Behaviour

Behavioural classification

How the pointer, keys and scroll actually moved.

What this check is

While the page is open it watches its own interaction stream: pointer movement, clicks, key presses, scrolling, focus changes, and their timing. From that stream it computes a behaviour score between 0 and 1. Human input has a texture: acceleration, hesitation, overshoot, correction. Scripted input has a different one: straight lines, even timing, inhuman completeness, or none at all.

What Tells reads

How to read your result

Why it matters

Behaviour is the signal automation budgets feel most. Faking a header is a line of code; faking eight hours of plausible human texture, at scale, without repeating yourself, is a research programme. Sites know this, which is why behaviour analysis sits behind so many challenges that appear only after a page or two of reading. It is also the least portable signal: it says how this session behaved, not what this browser is.

Where this matters most

Across the platforms Blowhorn works with, rated in the platform guide (H = matters a lot, M = contributes, L = no public evidence; tags mark vendor-stated, reported, or inferred evidence):

Everywhere else in the set this one rates Low.

In your report

Find it in the checks table on the tool page, with the detail in the Behaviour detail section. The same findings appear in the report JSON under verdict.reasons, and the agent guide explains how to read them programmatically.

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